Or maybe they could make the content of appropriate level and not 60. This is what three and a half years of work looks like. Stand around hoping you can get a hit in before some HR spamming split shot one shots everything.
On some campaign screens some elements are placed outside of the window
On the dungeon results screen, the actual damage, healing, etc. values continuously fly off the window.
Have you filled that commission with actual crafted items and not with credit and/or AD? You crafted a bunch of things over night? Guess what? The list of items she buys CHANGES EVERY DAY.
Also, now that tasks need resources from 3 differen…
I'm not talking about masterwork, I'm talking about normal level 70 recipes. And I'm not talking about the chance to get +1 result, I mean the base chance to not fail. An adamantine tool you get from the exchange gives 360 proficiency, so yo…
The tools you can get from the exchange are worthless, they don't even give you a 100% success chance when making max level recipes.
Cryptic just wanted to wipe millions of AD worth of assets from players (all of which were from lockboxes and/or the…
Divine Armor: The Cleric can no longer generate AP while affected by their own Divine Armor.
Hallowed Ground: You can no longer gain AP while Hallowed Ground i…
It took 4 years to reach this change. And through most of this time Vorpal was the only enchantment out of the line, because it scaled total damage and not added a flat amount. And all that had to be done to fix it was changing it to add flat amount…
How about making Into The Fray a non-mandatory power?
When will you learn that adding massive damage buffs to powers is terrible and does not solve the underlying problems (see also: GWF's Hidden Daggers)?
So they fixed a bug. How is this a problem again?
Why aren't you instead complaining about devs making skills that are mandatory to have on your tray and thus further reducing variety in builds (this applies to other classes as well)?
Maybe they were back when mod 6 came out, but now the "power structure" has fallen apart once again to a state even more unbalanced than at the end of mod 5, despite the whole point of changing the stat curves and everything else w…
That's because you have to use the key name, = itself is an operator. The same goes for other symbol keys.
/unbind equals will work
How do you find the internal names of windows that work with GenAddWindow though? Is there a command that l…
Maybe if they actually made it so that you gain less/no AP for a certain amount of time after using a daily in the first place, instead of just **** over 2 classes this wouldn't have ever happened.
Oh but then it would also have affected CW …
Yeah, except for all the damage you can't dodge, either because it's instant (which has no place in a skill based game), or because you don't have a magic "dodge" ability that actually makes you invulnerable and has nothing to do w…