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Interface: Feedback

someonediessomeonedies Member, NW M9 Playtest Posts: 1,257 Arc User
edited May 2021 in Player Feedback (PC)
This is the Nrd time I return to this game, and every time I can hardly recognize it. Everything is being changed, but not the old HUD with a small minimap and poorly configurable elements.

I really appreciate that the new Dev team has started updating UI. I like new quest journal, lore page, new sorting buttons in inventory and many other things.

But I'm very concerned about some novelties that do not fit into the old poorly configurable HUD, some elements should be moved or changed in size.

Configuration save should also be added or fixed, for example:
positions of a number of windows should be maintainable;
checkbox for grid/list style in mount stable(insignia bonuses) should not be "reset" to the default value each time you close the window.
Rimuru?
Dead πŸ”ͺ
Post edited by someonedies on

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    beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User

    checkbox for grid/list style in mount stable should be memorized.

    Ooh, I asked for that a long time ago but now we have UI devs with forum accounts to pester.

    https://www.arcgames.com/en/forums/neverwinter#/discussion/1217294/qol-request-for-mounts-ui-might-be-simple

    @midnightlight#2361 @uimaven
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
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    hustin1hustin1 Member, NW M9 Playtest Posts: 3,460 Arc User
    edited August 2017
    A recent thought that I had revolves around the AP gem. Just above it is the stamina bar/chevron, which in the heat of combat can be really hard to read. I was thinking that it would be really nice if, for example, the AP gem would turn red or something if there wasn't enough stamina to perform a dodge/shift. HR's, by design, have to manage their shift budget and the pixel-thin chevron just isn't visible enough much of the time.
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    someonediessomeonedies Member, NW M9 Playtest Posts: 1,257 Arc User
    edited May 2021
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    Post edited by someonedies on
    Rimuru?
    Dead πŸ”ͺ
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    someonediessomeonedies Member, NW M9 Playtest Posts: 1,257 Arc User
    edited May 2021
    Permission required, you don't have permissions to read this $#!+
    Post edited by someonedies on
    Rimuru?
    Dead πŸ”ͺ
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    someonediessomeonedies Member, NW M9 Playtest Posts: 1,257 Arc User
    edited May 2021
    Permission required, you don't have permissions to read this $#!+
    Post edited by someonedies on
    Rimuru?
    Dead πŸ”ͺ
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    someonediessomeonedies Member, NW M9 Playtest Posts: 1,257 Arc User
    edited May 2021
    Permission required, you don't have permissions to read this $#!+
    Post edited by someonedies on
    Rimuru?
    Dead πŸ”ͺ
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    someonediessomeonedies Member, NW M9 Playtest Posts: 1,257 Arc User
    edited May 2021
    Permission required, you don't have permissions to read this $#!+
    Post edited by someonedies on
    Rimuru?
    Dead πŸ”ͺ
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