...or “Never embarrass a student wizard!”
For anyone curious, here’s how I went about it:
This one took a LOT of work (about 90 hours or so).
I knew I needed a movie set so I could have controlled environments and my answer was the Foundry to create a movie studio set. If you want to use it for your own Demo Record machinima (or just explore it) - search Foundry Review for “Demo Record Movie Studio” - NOTE: This Foundry quest *cannot* be completed, you cannot claim any rewards, etc. This is intentional. To exit you must use the Exit button in your mini-map, then abandon the quest from your Journal when you’re done.
Once I had my movie set ready, I used Demo Record to get all the shots I needed, many being in the main Cryptic zones (you’ll recognize them). In the movie they aren’t displayed in order as I wanted to give the impression of a long journey, including over a mountain to the other side. The only missing shot is the Mount Vendor: there are no good horses there and in hindsight, I should have just placed one in the Studio to get a shot of it. So people unfamiliar with Neverwinter will not realize what the negotiation is about (unaffordable horse mounts).
Once I had all my recordings (about 60 or 70) I went into Demo Record playback mode and created a dizzying array of camera paths to capture all the action I wanted. This required testing, tweaking, retesting, retweaking countless times.
Once all that was done I used Demo Record Rendering to output to image sequences for good clean imagery. It was about 19GB of screenshot data.
I copied all this over to my Mac and used Apple Motion to convert all the image sequences into full video (I use Apple ProRes 422 CODEC) - then pulled it all into Final Cut Pro. I finished editing the video part in about eight hours.
However, there was no sound whatsoever. So I pulled all the sound effects I could muster to add the proper abiance (these sounds are not the primary and only add environment). Hence, there are no sounds from the game at all. It's all 100% sound effects library stuff.
Once the video was basically completed with all the environment sounds (and some silent areas) the fun part was creating the music soundtrack, which helps tell the story. This is actually a lot more difficult than you may realize as just the right music must be chosen and each theme must also mesh well with the themes before and after it.
After all that (!) I finally pressed out my shiny High Definition version and then plopped a copy up to YouTube for you to enjoy.
All sounds and Music are fully licensed, except for the “Mail” sound, which is now public domain, and you’ll know it when you hear it.
I hope you enjoy seeing what Demo Record can do!