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HoC: Foes Spawn Into Wall

1. Use a PS4
2. Any character with House of the Crocodile unlocked
3. Enter the Second Chamber
4. If you are able to quickly defeat the first of two waves, leave HoC and try again
5. Eventually you’ll see it glitch and spawn the NE enemy on the other side of the sliding door. I’ve even seen it spawn both the NE and NW enemies on the opposite side of those sliding doors, where my character cannot damage them.

As many times as I’ve tried to pin this down, this glitch is random. However, a sure-fire fix for this glitch is to move those two spawn points near the sliding door further south to eliminate them ever spawning foes into or on the other side of those doors.
Raven Okami
⚔️ Silver Blades ⚔️
PS4 • Playing Neverwinter since July 2017

Comments

  • joe7777joe7777 Member Posts: 509 Arc User
    More than half the time I run this lair i encounter the issue where one of the mobs is beyond the closed passageway. The only way I have been able to get around it is let the second chamber mobs reset and respawn and usually that mob isn't stuck behind the wall anymore.
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