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Undermountain Preview Patch Notes: NW.110.20190411b.37

terramakterramak Posts: 925 Member, Cryptic Developer Cryptic Developer
Patch Notes: NW.110.20190411b.37


Known Issues
  • Auto-looting in this version does not function correctly. Players will need to press your interact key to loot items.

Release Notes

Content and Environment
Lair of the Mad Mage
  • Acturia's warning effects now display more consistently.
  • The Bore Worm now consistently appears at the beginning of the fight.
  • Trobriand no longer has a chance to stop attacking after a phase transition.
Castle Ravenloft
  • The Arcolith no longer stops attacking part of the way through its encounter.
Spellplague Caverns (Master)
  • The hit points of Far Realm Horrors and Planar Tears summoned during the fight against Nostura have been significantly reduced.

Combat and Powers
Companions
  • Augment companions no longer incorrectly stop providing stats after a cutscene.

User Interface
Character Sheet
  • The Item Level display in the character sheet now displays the Item Level that the player is scaled to.
Companions
  • Companions can no longer be summoned when the player character is dying or dead.
  • Rush training now consistently functions from the companion context menu in the companion roster UI.
HUD
  • The Status Effects icon now appears regardless of whether a player has buffs or debuffs applied.
  • The tooltip that displays when highlighting the character pane now shows your Item Level.
Inventory and Gear
  • Slotted enchantments now properly update their Guaranteed Upgrade counter.

Localization
General
  • The item Crystalized Resonance: Balance now properly states that it awards 8 gold, instead of 20.

Performance and Stability
  • A crash related to item scaling has been addressed.
  • Player characters should now properly log back into certain queued content after a disconnect.

Comments

  • photeus#7983 photeus Posts: 34Member Arc User
    Scaling adjustments for enchants not in this patch?
  • yodaminionyodaminion Posts: 10Member, NW M9 Playtest Arc User
    Still no fix for fishing in Sea of Moving Ice? Still no fix for Tiamat? Still no fix for being unable to open Treasure Caches? Still no fix for Shard of Night? But we will no what our item level is scaled to now, yeah! You people make me sick.
  • sundancewanderingwolfsundancewanderingwolf Posts: 56Member Arc User

    Known Issues

    Auto-looting in this version does not function correctly. Players will need to press your interact key to loot items.

    I'm so angry!!!! Seriously WHY???? Round Robbin doesn't work, never has... fix that, leave this alone PLEASE!!!!! Best part of Mod 15 was this... please don't do this to us...
  • kieranmtornkieranmtorn Posts: 382Member, NW M9 Playtest Arc User
    Let's see: I did a quick check: HP boons are still broken, Tenebrous doesn't proc, Utitility Pets Proc's don't work.
  • hitchslappedhitchslapped Posts: 161Member Arc User
    so... we're not getting the promised fix for HE rewards then?
  • mythdemeanourmythdemeanour Posts: 17Member Arc User
    Will there be a part 2?
  • sundancewanderingwolfsundancewanderingwolf Posts: 56Member Arc User
    Oh snap! Yeah, verbally they did promise a fix the other day on Twitch didn't they?
  • sundancewanderingwolfsundancewanderingwolf Posts: 56Member Arc User
    They did promise us a whole lot of fixes that are not listed here...
  • chiatzouchiatzou Posts: 35Member Arc User
    They also promised Mod 16 was going to be great for the game. As of right now... Obviously not.
  • bandyn67bandyn67 Posts: 1Member Arc User
    I cannot believe they've had a regression-- auto-loot is now broken-- and they're STILL pushing the patch anyway. No. Stop. Fix it FIRST.
  • drumon88drumon88 Posts: 142Member Arc User
    terramak said:

    Patch Notes: NW.110.20190411b.37


    Known Issues

    • Auto-looting in this version does not function correctly. Players will need to press your interact key to loot items.

    Release Notes

    Content and Environment
    Lair of the Mad Mage
    • Acturia's warning effects now display more consistently.
    • The Bore Worm now consistently appears at the beginning of the fight.
    • Trobriand no longer has a chance to stop attacking after a phase transition.
    Castle Ravenloft
    • The Arcolith no longer stops attacking part of the way through its encounter.
    Spellplague Caverns (Master)
    • The hit points of Far Realm Horrors and Planar Tears summoned during the fight against Nostura have been significantly reduced.

    Combat and Powers
    Companions
    • Augment companions no longer incorrectly stop providing stats after a cutscene.

    User Interface
    Character Sheet
    • The Item Level display in the character sheet now displays the Item Level that the player is scaled to.
    Companions
    • Companions can no longer be summoned when the player character is dying or dead.
    • Rush training now consistently functions from the companion context menu in the companion roster UI.
    HUD
    • The Status Effects icon now appears regardless of whether a player has buffs or debuffs applied.
    • The tooltip that displays when highlighting the character pane now shows your Item Level.
    Inventory and Gear
    • Slotted enchantments now properly update their Guaranteed Upgrade counter.

    Localization
    General
    • The item Crystalized Resonance: Balance now properly states that it awards 8 gold, instead of 20.

    Performance and Stability
    • A crash related to item scaling has been addressed.
    • Player characters should now properly log back into certain queued content after a disconnect.
    Wait. So. Let me get this straight. You're fixing LITERALLY NONE of the things you claimed you were fixing in the Livestream, and you BROKE AUTO-LOOT on top of that...AND you're still gonna push this patch live?

    Unbelievable. Absolutely, positively unbelievable.

  • earthstrikersearthstrikers Posts: 5Member Arc User
    How in the world has no one been fired for not fixing the Heroic Encounter bug still? This is unbelievable.
  • arcanjo86arcanjo86 Posts: 990Member, NW M9 Playtest Arc User
    heroics rewards not fixed because of the 2xrp stones event this weekend
  • w00trandomsnoobiw00trandomsnoobi Posts: 377Member, NW M9 Playtest Arc User
    arcanjo86 said:

    heroics rewards not fixed because of the 2xrp stones event this weekend

    Also siege. If you don't claim the reward, you don't advance the siege daily quest, effectively blocking a lot of players from participating in the siege.
This discussion has been closed.