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Siege of Neverwinter Plot Twist!

dheffernandheffernan Member, NW M9 Playtest Posts: 216 Arc User
This time, the dragons burn Neverwinter to the ground!

But then Rath Modar shivs Valindra, everyone just says "eh, to heck with it" and they make Rhix king.

:)
@Venture-1 @Venture from City of Heroes if you remember that far back. Yes, *that* Venture. Yes, I probably trashed your MA arc. For me it was Tuesday.

Comments

  • drartwhodentdrartwhodent Member, NW M9 Playtest Posts: 301 Arc User
    I think there should be a new quest, or, rather, a new twist to an existing quest.
    After recruiting the 5 guards from your stronghold, you go with them to the Siege zone and try to keep them alive.
    As much as I normally hate escort quests this could add a bit more to the story and role playing.
    You could / would get better rewards the longer you kept them alive.
    Probably too much work for the programmers, who I suppose should be squashing bugs instead, but thought I would share the idea at least.
    DON'T
    PANIC!
  • sandukutupusandukutupu Member Posts: 2,285 Arc User
    Back when the Foundry (game editor and quest maker) was available anything was possible. But as of April 11th 2019, you can no longer play other authors stories or listen to their ideas. They use to give AD as a reward just for playing, when they took the reward away, I handed out coalescent wards and epic mounts for my Foundries. You can no longer be the Dungeon Master, I can no longer tell my stories, they burn all my books. They want you to play what they tell you.

    I know they said, it was done to improve the game, but reality is they didn't really try that hard. Some players claim the Foundry was abuse by players and bots, but that is misleading as the whole game has been abused by players and bots. I guess now the Foundry has been deleted and crushed, the game is somehow better for it? You can never convince me that removing something I put so much into and enjoyed doing was a bane to this game.

    You will have to find somewhere else to tell you stories, you are not allowed to tell them here.
    wb-cenders.gif
  • dionchidionchi Member Posts: 919 Arc User
    edited May 2019
    I have a different kind of plot twist...

    I'm playing my Fighter character and for Dragon HE's and since the Mod16 changes my character can't evade fast enough to keep from getting killed nor can they press SHIFT and keep from getting killed so consequently every time a dragon lays down a powerful strike my fighter (and a whole lot of other people) wind up dying because we can't shield, nor can we evade those attacks...

    I'm open for suggestions because this constantly being overwhelmed and over powered and having to spend a small fortune on healing potions and injury kits when the return is usually less than half of what is being spent to replace those items is getting Real Old - Real Fast!

    My 2¢
    DD~
  • sandukutupusandukutupu Member Posts: 2,285 Arc User
    I hope this changes for the better soon. Here is my current advice;

    If your army is large 15 or more people, run green, blue, red, white, black and jump as normal. I was in such a group last week and we took down 7 dragons. However, because Siege started today, we have small armies. Show up early and pick one of the following plans.
    • Run black, white, red, jump, red, white, black or
    • Run green, red, white, jump, white, red green.
    Range fighters need to come prepared to assist at a distance, don't be the fool shooting at point blank range. When the dragon drops all the melee they need to rush in and revive people ASAP. This is why all my ranged fighters are equipped with Tears of Bahmut. Meanwhile melee fighters need to study the dragon's moves (they can be very predictable) all my melee fighters are carrying one mass scroll of life and Tears of Bahmut as well. Dragons drop major attacks right after boasting about killing you. If they are talking, you are safe, once they stop get clear.

    Hope that helps.
    wb-cenders.gif
  • arcanjo86arcanjo86 Member, NW M9 Playtest Posts: 1,093 Arc User
    like my rogue roll back and forward when fighting dragons ^^
  • regenerderegenerde Member Posts: 3,043 Arc User
    edited May 2019
    dionchi said:

    I have a different kind of plot twist...

    I'm playing my Fighter character and for Dragon HE's and since the Mod16 changes my character can't evade fast enough to keep from getting killed nor can they press SHIFT and keep from getting killed so consequently every time a dragon lays down a powerful strike my fighter (and a whole lot of other people) wind up dying because we can't shield, nor can we evade those attacks...

    I'm open for suggestions because this constantly being overwhelmed and over powered and having to spend a small fortune on healing potions and injury kits when the return is usually less than half of what is being spent to replace those items is getting Real Old - Real Fast!

    My 2¢

    Well, my Wizard level 76 with Shield encounter power on Tab, R8 Barkshield armor enchantment, rare/epic equipment fitting for the character level and 130k HP was down for the count with one or two ranged attack hits from the lightning dragon that weren't even showing as "power attacks".

    Btw. i would like to trade in my epic Lillend (or any other "healer" companion) for a rare or even uncommon Whip (you know, those cute little healer creatures from the Twisted Caverns), since it looks like those know how to heal and shield their buddies properly...

    The worst part, even when i get through a fight without being burned, poisened or electrecuted the rewards are simply not worth the trouble.
    Not to mention that most the stuff you can get from the Supply Sergeant is still bop(character) after all these years, while it should have been changed to bound to account at the very least now.

    No offense, but when will the rewards be scaled to match the difficulty of the content?
    Post edited by regenerde on
    I do believe in killing the messenger...
    Want to know why?
    Because it sends a message!
  • sandukutupusandukutupu Member Posts: 2,285 Arc User
    @regenerde I have 2 wizards both 80 arcanist build, Shield on TAB, disintegrate, steal time, and icy terrain. I don't use icy terrain here. Not because it causes lag, I don't use it because it causes others to gripe about it. I stick to the edge (just close enough to hit it with my arcane bolts). I use the ray of frost the most and zap it with disintegrate when charged. I will use steal time, if any cultists are nearby, and teleport away while they are stunned.

    My companion is the Renegade Invoker at legendary, I self heal using the new Eminent Potion of Healing +65K. The potions cost 70 silver but can be purchased in the AH as well. Since I have finished the campaign, I mostly run the dragons for coin and coffers. Coffers sell pretty good in the AH and the dragon hoard coins sell in the campaign store, 100 coins = 1K RAD. If or when, the coffers drop below 300 each (30K per stack), I turn them in on the Rewards for the Hoard as I get 4500 AD for that quest weekly.
    wb-cenders.gif
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