Drufi's hypothermia attack (arrows pointing inward towards single target) now adds a massive dot after the hypothermia effect does its damage, and this dot hits everyone nearby and will kill a 250k hp barb from full health after using a health stone to restore to full hp. The standard mechanic for this attack was to cluster up to spread damage around to entire party, with similar effects in SVA and CoDG. However, if that mechanic is applied here, it will kill everyone it hits. The only option for this atm is to quickly move away if you have it and die. Is this the way this boss is intended to be beaten now, only through dying or is this a bug? A response on whether this is WAI or not would be appreciated.
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I noticed this when they fixed cradle way back when and it broke the boss fights in fbi and msp. Then they fixed msp and broke fbi more.
Its almost seems that the devs have no real idea how to really fix the boss fights in these dungeons with out breaking another boss fight in another dungeon.