This video shows a my rogue on Preview, she is a 12.3K item level as I enter the game on Preview. I am posting a time index, as the video runtime is 44 minutes, you might be only interested in one area and not everything. It is my hope that this will answer questions for those without Preview.
00:00 - 00:38 scroll through the base stats on character sheet.
00:39 - 05:36 selection and display of powers & feats.
05:37 - 08:10 display of the new generic boons offered.
08:11 - 09:27 companion items and runes.
09:28 - 10:14 mount insignia.
10:15 - 11:32 N/A travel to get quest
11:33 - 20:25 Soloing Bonegrinder, something this character never did before Preview. Note at 15:53 I one-shot the second boss witch Hecate Crowreight.
20:26 - 21:19 N/A travel to PE
21:20 - 22:49 Exchanging Runestones Eldritch for Bonding. Where did they go?
22:50 - 28:39 Exchanging insignia Leech and Vigor. Took sometime to figure it out.
28:40 - 29:30 Looking for the missing bonding in my bank... not there.
29:31 - 30:50 Digging through inventory.
30:51 - 31:22 Hit wrong key and dropped back to character selection. LOL
32:22 - 34:35 Looking over companion settings. Goofy gus as all companions wear the same 3 items.
34:36 - OH look! I found the missing bonding! How? I don't know.
34:40 - 35:20 Placing the bonding Runestones.
35:21 - 35:51 Character is now Item level 13.3K Time to enter the Yawning Portal!!
35:52 - 36:24 N/A travel time to YP
36:25 - 37:25 Seeking enemy to fight.
37:26 - 38:34 Xuna companion kills first enemy, who was planning on leaving.
38:35 - 39:25 Seeking enemy to fight.
39:26 - 40:18 Xuna companion kills the second mob. Why am I here?
40:18 - 41:05 The dungeon seems empty today. This is a vast open dungeon. Maybe other players killed them already?
41:06 - 41:40 These guys are just too easy to kill.
41:41 - 42:19 Another mob defeated.
42:20 Back to PE and Exit.
I fail to see how the players with much better character than this, will find anything challenging at this point.
Comments
Also was looking more at fighting in the Undermountain and not wanting to record a long cut scene. The video is raw and has no audio. I keep seeing the same old argument in chat; from lovers and haters of M16. TBH, I am more sick about losing the Foundry than the success or failure of this module. I am concerned they are making it too easy to blow through mobs. Some posters in the forums seem to think this module will be a challenge. Even if they toughen up the Undermountain, players in other campaigns will bypass areas. Maybe not engage the campaigns at all.
I am pretty sure we have already seen players in Vistani gear, running with the dummy artifacts, and asking us why they cannot solo content that is clearly out of their league. The gear is nice, but they really need to return and finish older content. Module 16 seems to just compound the issue with more free gear. If the gear ends up better than Ravenloft, why bother to do hunts? I recall seeing the elite groups (some friends of mine) work the Ravenloft campaign for 3 or 4 weeks then take off because they were done. There was a currency "omens" that gated the campaign. I don't see one here. Again maybe this will be added in after Preview.
I would be more concerned about this, but I am more like meh, the Foundry and all my work is gone April 11th.