The growing supply of AD in the economy is a concern for everyone. Can't we:
1) Scale daily random AD rewards by level? Right now, a lvl 15 can earn as much AD from a random skirmish/dungeon as a level 70 (I think this greatly increases abuse)
2) If this was meant to help out new players, give some RP points to replace some of the AD.
3) Or reward them with seals that can be used to purchase actually useful level 70 gear (BtC or BtA)
4) Implement some way to reduce abuse of these daily rewards. Right now, people just speed through 20-50 chars by picking the quickest skirmishes and then afk, bot, or hold down mouse button. Remember AD rewards are the same for all levels.
I imagine this is a horrible experience for someone new to NW. At level 70, they queue a random skirmish and if they get something like Throne, often some player leaves or disconnects and if they manage to get it started, he could be stuck with 1 or more bots, killing all the hulks. When he finishes the run, he thinks he has made a nice amount of AD, when in fact, all the experienced players are making much much more.
Maybe reduce AD rewards/salvage across the board and/or adjust rAD refine back down? Yes, people will complain whenever something is taken away, regardless of the reason, but please don't wait to fix this like past Leadership AD issue.