Chult Repeatables: The quest, Out-Pirate the Pirates, cannot be completed and may cause player characters to become stuck.
Inventory Update General
Players may now select a specific stack of Identification Scrolls to use on Identify All.
Patronage System General
Prevent Tiamat's Return is now properly discounted after a Patronage Token is applied.
Unlock Epic Demogorgon is now properly discounted after a Patronage Token is applied.
Random Queues General
Certain specific dungeons no longer incorrectly give Astral Diamonds as a reward regardless of whether the player used Random Queue.
In accordance with the addition of random queues, the weekly quest "Hero's Challenge" is no longer available from Kavatos.
Master of the Hunt once again properly requires level 64, rather than 70.
Random Queue rewards are now properly granted to all players who qualify; there had been a case where, if several groups were running the same instance at the same time, some would not receive the Random Queue rewards.
Account-wide unlocks should now be awarded immediately, rather than after a map change or re-log.
In order to accomodate for account wide unlocks of queue content, it is no longer necessary to complete Fangbreaker Island in order to queue for Assault on Svardborg.
Players may now properly access the Cloaked Ascendancy and Chult campaigns after receiving an account-wide unlock. Stronghold Daily Adjustments
In accordance with the addition of random queues, the stronghold daily quests have been adjusted to require completion of random queues instead of a specific dungeon or skirmish.
Players below level 70 will be tasked with completing a random dungeon and a random skirmish.
Players at level 70 will be tasked with completing a random epic dungeon and a random skirmish.
Any currently accepted daily dungeon quests for a specific dungeon will remain on your character and may still be completed but cannot be picked up again.
Refinement Update General
An audio update has been made to various parts of the updated Refinement interface.
Artifacts may now be upgraded multiple ranks at a time! A slider is now on the Rank bar, and that slider can go as high as the highest full rank that the player can afford.
Convert in Bulk: Certain high-value items will no longer be automatically placed into this window when filling by category. (Example: High-rank enchantments, and anything that requires a special typed-in confirmation when discarding)
Item to Refine: The "Clear Slot" button has been removed.
Refinement Point counts have been removed from certain tooltip text, as Refinement Points are now shown in relevant item tooltips directly.
Sea of Moving Ice items are once again properly restorable to Tier 2.
The Item Progression window width can no longer change during use.
The Celestial Store has been updated to remove one of the artifact boxes (as, with these changes, two boxes became identical).
Tooltips for various items and packs have been adjusted to reflect updated contents.
Bonus RP Event
Drop rates for this event have been increased.
The wording in this event's description has been updated to be more direct and clear.
Content and Environment Merchant Prince's Folly
After fixing sabotaged weapons, the quest path now properly leads to the guards' doors.
Enemies now less frequently become hung up on the barricades.
Guards in this skirmish no longer use Knight's Challenge.
Players can no longer become stuck in barricades.
Players can no longer become stuck in the portcullis.
Players can no longer skip some enemies inside the courtyard.
The camera path in the intro cutscene no longer travels through players' armor and weapon visual effects.
The engineer can no longer be targeted by enemies.
The engineer no longer stares at the wall at the end of the skirmish.
The engineer now has a new icon, rather than the profession vendor icon.
The exit portal at one of the exits is no longer half-sunken into the ground.
The mini-contact notification no longer plays for the entire party when someone needs to be guided to another area.
River District: A warning now appears if the player attempts to leave the instance early.
Combat and Powers Classes and Balance
Resolved an issue wherein the use of the Paladin tactical power "Sanctuary" would only play the raised shield animation for a short time before reverting to the standard combat idle.
As a result, Sanctuary should now feel more responsive and it should be easier to tell when you are blocking.
Skull Lord Staff: The epic version of this artifact now deals damage at the correct location.
Skull Lord Staff: The tooltip for this artifact now more accurately states the damage it deals.
Soul Sight: Appropriate audio now plays on activation of this artifact.
Alpha Compy: Call of Vengeance now properly increases damage as stated.
Alpha Compy: Multiple instances of Call of Vengeance no longer stack.
Batiri: This companion's Poisoned Bolt power now has unique visual FX on hit.
Batiri: This companion's Poisoned Bolt power's damage is now lower to be more in line with other companions.
Enchantments and Enhancements
Barkshield Rank 13: The first stack of Bolstered Bark now properly absorbs up to 28,000 damage, rather than 20,000.
Bloodtheft: The damage and healing from this enhancement has been increased, and its tooltip has been updated to more accurately scale to its values.
This enhancement's buff now properly affects the correct types of damage.
The cooldown is no longer incorrectly procced multiple times from certain powers.
The extra damage hit now fires when daily powers are used.
EDIT: The AoE tiers (Ranks 11, 12, and 13) are confirmed not to function on this build. Thanks for the report!
Plague Fire Rank 13: This rank's effect can no longer incorrectly stack with a previous rank's effect.
Soulforged: The tooltip now correctly describes the amount of damage dealt.
Thunderhead: This enchantment now properly procs as frequently as stated on the tooltip.
The functionality of CC Reduction has been made more consistent with its stack count.
Items and Economy General
Deinonychus Mount: A typo in the tooltip has been fixed.
Deinonychus Mount: The rider now sits a little higher on the saddle to mitigate clipping issues.
Players may no longer purchase Masterwork vol. III books if they already have a copy.
User Interface Sword Coast Chronicle / Campaign
Icewind Dale: The Kessell's Retreat clickable area no longer overlaps Frozen Treasures.
The Soul Sight artifact no longer appears twice in its Collection.
Vote Kick / Abandon
Players may now properly press Alt to return to standard controls while this interface is active.
Character Art, Audio, Animation, and Visual Effects General
Shirt of the Chultan Merchant: This shirt no longer displays skin, rather than scales, when worn on a dragonborn character.
Strategist gear: Guardian's boots now have the correct visual geometry.
The first pass of Italian and Russian localization has been made.
Edit: Added known issue to Feytouched fixes above.