Edit 2017-06-23: The shard has been updated with the version NW.85.20170612a.3. Patch notes are in the following post.HighlightsNew Campaign: Jungles of Chult
A mysterious plague has claimed the lives of many across the Sword Coast, and there's no sign of a reprieve to come. A hint, carried by a suspicious source, points toward the peninsula of Chult, far to the south of Neverwinter. Build a team, start an expedition… and try not to die.
Get more detail and provide feedback here: Official Feedback: M12 Campaign - Jungles of Chult
And here: Official Feedback Thread: Chult Adventure Zones
Dev Blog: Developer Blog: Jungles of Chult CampaignNew Dungeon: Tomb of the Nine Gods
Currently not accessible on the NeverwinterPreview shard. Check back later for details!Official Feedback Thread coming when the dungeon is available!Quest Journal Improvements
The Quest Journal has seen an update in a similar fashion to Sword Coast Chronicle in the previous module! Among the improvements are the ability to group quests by zone, to search for a specific quest, and to filter quests as well.Official Feedback Thread coming soon!Armor Penetration and Damage Vulnerability Debuff Changes
A backend overhaul has been made to how Armor Penetration works, both to improve server performance and make powers interact more consistently with the stat. In addition, damage vulnerability debuffs have been made more consistent as well.
Among the changes, Armor Penetration can no longer exceed the enemy's armor value, and the 200% hard cap on damage vulnerability debuffs has been changed to a 300% soft cap, though it will be more difficult to reach the 200% point.
Get more detail and provide feedback here: Official Feedback Thread: Armor Pen and Damage Vulnerability Debuff Changes
And here: Official Feedback Thread: M12 Armor Pen Changes and PvPShimmering Lockbox
Players who open their Adventurer's Reward box at level 20 will now receive three Shimmering Lockboxes! A pack of three free Shimmering Keys may be claimed from the Zen Market in order to open these Lockboxes.
Get more detail and provide feedback here: Official Feedback - M12 - Shimmering LockboxPrivate PvP Queues
Players may now use the Queue system to create private PvP matches between pre-arranged teams! 5v5 and 10v10 matches are currently supported. This should allow player teams to engage in PvP under their own terms, whether for build, power, or composition testing, or just for fun or practice.
Private PvP matches do not have victory or loss rewards associated with them.
Get more detail and provide feedback here: Official Feedback Thread: M12 Private PvP QueuesKnown issues
- If players leave the intro quest without finishing it, they may be unable to return to the quest map.
- Private PvP queues: There are currently rewards hooked up to private PvP matches; they will not have rewards once the feature is released.