So, this is mostly just a PSA for anyone interested. I was playing around with a private alliance I've been working on with extra Cloaks guilds and some personal alt guilds (nothing formal, just an alliance of convenience for various level 1 alt/bank guilds). I was playing around with the kick and leave options and learned the following. Not making any statements here, just posting for those of you who haven't tested and who are afraid to click those buttons for fear of blowing your alliance up:
Kicking GuildsYou can only kick guilds directly under to you. That means, Helms may only kick Swords, and Swords can only kick their gauntlets. Kicking can be initiated by any Rank 7 in the "upper" guild. Once started, it places the guild on probation for 3 days after-which, presumably, the guild will be removed from the alliance. At any time, any Rank 7 in the kicking guild can click "save guild" and disable the kick process, which also removes the probation flag.
Note: Simply clicking the Kick from Alliance button will NOT instantly kick that guild. Clicking that button mearly initiates the process, which takes 3 days, and can be cancelled at any time during that time.One other important note: If a guild has just joined the alliance and is still on probation, if you click and confirm to kick that guild, it will be kicked instantly. There is NOT timer in that case.
Leaving an AllianceTo leave an alliance, a Rank 7 in the leaving guild must click the Leave Alliance button. When this happens, the guild is placed on Probation and a vote to leave alliance is initiated. There is no time limit. ALL Rank 7 members must vote to leave the alliance before it actually happens. Repeat, ALL Rank 7 members. Once all Rank 7 members have voted (by clicking the Leave Alliance button), the guild instant leaves the alliance. If the guild has Gauntlets, it becomes a Helm of a new guild and the Gauntlets become Swords. If any one of the Rank 7s click the "Rejoin" button rather than the Leave Alliance button, the vote is cancelled and probation is lifted.
Note: Clicking "Leave Alliance" will not instantly remove your guild from an alliance UNLESS you are the only Rank 7 member. One other VERY IMPORTANT NOTE on this:
It's by character not account - that means, if you have 5 alts in the guild all at rank 7, you will need to log into each alt and click Leave Alliance before this will take affect. Clicking Rejoin on any of them will instantly cancel the process regardless of how many Leave votes have been made.
In other words, it must be unanimous. One other important note: If a guild has just joined the alliance and is still on probation, if any Rank 7 selects to Leave the Alliance, your guild will instantly leave the alliance.
There is NO VOTE in this case.Anyway - there you go. Enjoy your newfound information. You can now stop being scared you might accidentally click one of those buttons and destroy your alliance. (unless you only have one character at Rank 7 in your guild.. then, maybe be a little afraid...)
On a personal note, while it could use some better explanations in the UI, the way Cryptic implemented this feature is quite good. I think they touched on all the risk points and did a fine job of making sure to avoid potential abuse and preventing accidentally implosions. Kudos on that Cryptic
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I did not test whether a guild with swords but no gauntlets could be invited as a sword and enter an alliance as a sword and it's guilds as gauntlets. Because inviting a guild already in an alliance is rejected - I'm assuming (I know, bad idea with Neverwinter, but nevertheless....) it will not work that way. I'd be happy to organize a test of anyone has an alliance with only swords.
Note, this is all on Live - it's too hard to get test guilds organized on Preview without scheduling time with people to create them.
@terramak Please consider waving the 5-person team requirement to create a guild on Preview and reducing it to 1 - this will allow us the ability to generate testing guilds rapidly so we can do this sort of thing on mimic where it belongs.
Sekhmet@kvetchus_
Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
Tredecim: The Cloak Alliance
How does it work on joining - is it the same order? i.e. a helm invites swords and the swords invite gauntlets without the helm having any control over which gauntlets join?
Also if a helm has swords but not gauntlets can they join another guild as a sword & their current swords become gauntlets?
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
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Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
K - sure, just send me the guild name and I'll send out an invite.
Sekhmet@kvetchus_
Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
Tredecim: The Cloak Alliance
[Error] Alliance Error: You may only kick your own sub-guilds.
Sekhmet@kvetchus_
Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
Tredecim: The Cloak Alliance
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox