Orissa - Illyfue wrote: »
If you want to keep full stacks of buffs, you have to constantly spam chords, there's no free time during battle
Thordain - Lionheart wrote: »
I'm wanting to create another alt and I'm considering a Divine Priest. My main question is, is it stressful or do people complain about the bad healers much if they're not amazing during instances like EC or GL?
I've play Protector, Bard, Assassin at least till L40 for reference.
Ashaw - Eyrda wrote: »
I give credit for this Party Uses part to "Orissa - Illyfue" for starting it off even if it was biased
How I think it should go: Adds in bold, removals underlined (no strikethrough)
Warrior - due to stance system, it's quite universal class. If you like closed combat, half tanking, half DD, it's for you
Assassin - fragile closed combat class, you know, dark tricks, etc. Single target dps, good for boss battles and going through mobs one at a time.
Protector - you must have the instinct of protector, sacrifice for your teammates, and take the most of damage. You must trust your healers[/U] Usually main tank or at least off tank.
Vampire - Another universal class. Depending on build you can be either an off tank (blood) or off heals (all, but mostly blood) or just added dps and debuffs. Most parties will expect the vampire to heal a little bit in some situations, or be main healer NO MATTER BUILD!
Marksmen - fragile, but swift ranged class. Aoe trash mob killing (Burst) and dps for bosses. MM's don't have a steady stream of high dps like mages, but pack more punch with each good hit than a mage. If you like to destroy enemies from afar, it's for you
Mage - They can hit multiple mobs, stop a enemy in their tracks, or can deal HIGH Damge. Depending on Tree. Picking your tree as a mage is the MOST important part of your character because it limits at what your best at. Lightning is for Mobs (questing, grinding), Ice is for survivabilty (PvP, PKers), and Fire is for Damage (Instances/Bosses)
Priest - you must feel this calling. If you're selfish and you don't care about the others, don't play as priest. You must have a brain because you are all that may keep your party alive in a instance. There are No offense, but none of that was needed..... Your primary healing class with some survivabiliity buffs.
Bard - it's a hard class. Again, your team is the most important thing. Keep the buffs to improve your teammates' abilities. There's no free time for bard, it's a constant, hard work The main buffing class, adds buffs like increased atk, def, healing. Usually used as an off healer because of aoe heal, and extra dps (not nearly as much as sin, mm, or mage though).
until i have time to make this 100% unbiased im posting it here. and its taken out of the post. please comment on what need fixing or add if you want
this is all about how you play the class in a >>Instance<<
Luciferia - Illyfue wrote: »
Bumpy bumpy bump XD
We wantz a sticky! Who's with me?
Spellweaver - Eyrda wrote: »
im serious add more pics .. more pics = impressed newbies as in newbs gona say " OMG WHAT A GUIDE IT HAS PICSSSSSSSSSSSSSSSSSS OF THE EPIC CLASS ... IMA LOOK SOO FREAKING PRO OMG OMG OMG IMA ROLL THIS CLASS FOR SURE .... >: D
Spellweaver - Eyrda wrote: »
game info , classes ..on top of page ... just use the screen shots FW officialy uses itll bring color and make guide more attractive .. another thread wanting to know " aoe tree specs for mages " in mage forums...