Specializations
Dexterity: Combat Training(2/3)
Dexterity: Gear Utilization(3/3)
Dexterity: Deadly Aim(3/3)
Dexterity: Expose Weakness(2/2)
Guardian: Fortified Gear(3/3)
Guardian: Ruthless(2/2)
Guardian: Find the Mark(3/3)
Guardian: The Best Defense(2/3)
Vindicator: Aggressive Stance(2/2)
Vindicator: Merciless(3/3)
Vindicator: Focused Strikes(3/3)
Vindicator: Mass Destruction(2/3)
Mastery: Dexterity Mastery(1/1)
Targeting Comp would be the better passive for dps, if you want to take that instead, though Composure can still work fine here, and I figure is a bit more thematic. Execution Shot also seemed fitting, even if its not as practical in being a melee attack. Shotgun can apply Armor Piercing, SMG can be the main AoE, and TGM is the main single-target attack. Gears mostly for Dex, w/ some Con and Rec.
Comments
https://aesica.net/co/herocreator.htm?v=32&n=&d=12730iKGPLaQ00000080008A0Z8C008B038E00870GK5038S03850CON01BD018F098O012Q000mUB3BIR2MGB50000000000&e=
Super Stats
Level 6: Dexterity (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6: Impresario (Dex: 5, Rec: 5)
Level 9: Acrobat (Dex: 5, Con: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Accurate (Dex: 5, End: 5)
Level 18: Amazing Stamina (Rec: 5, End: 5)
Level 21: Boundless Reserves (Con: 5, End: 5)
Powers
Level 1: Gunslinger
Level 1: Submachinegun Burst (Rank 2, Rank 3, Extra Bullets)
Level 6: Sharp Shooter
Level 8: Composure (Rank 2, Rank 3)
Level 11: Killer Instinct
Level 14: Shotgun Blast (Armor Piercing)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Two-Gun Mojo (Rank 2, Rank 3)
Level 23: Holdout Shot (Stim Pack, Open Wound)
Level 26: Resurgence (Rank 2)
Level 29: Parry (Rank 2)
Level 32: Execution Shot (Rank 2, I Pay It Gladly)
Level 35: Lock N Load (Rank 2)
Level 38: Fiery Embrace
Adv. Points: 33/36
Travel Powers
Level 6:
Level 35:
Specializations
Dexterity: Combat Training (2/3)
Dexterity: Gear Utilization (3/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Dexterity Mastery (1/1)
Targeting Comp would be the better passive for dps, if you want to take that instead, though Composure can still work fine here, and I figure is a bit more thematic. Execution Shot also seemed fitting, even if its not as practical in being a melee attack. Shotgun can apply Armor Piercing, SMG can be the main AoE, and TGM is the main single-target attack. Gears mostly for Dex, w/ some Con and Rec.
- Be safe and have fun, champs - for science!