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Feedback Thread: Misc

kaizerinkaizerin Posts: 2,179 Cryptic Developer
edited January 26 in PTS - The Archive
Use this thread to discuss any other changes made in this current PTS cycle.

FC.31.20190108.1

Misc
  • Stars purchased from vendors will now automatically be consumed.
  • Stars from drops can now be sold to vendors.
  • Stars from drops now have a stack cap of 20 (from 999).
  • Vikorin now has chance to drop the Vikorin's Headdress device.
  • Fixed a bug with the Winter Helper device stating it summons a wildly overlevel Winter Helper. Updated the Winter Helper to act as a Sidekick.
  • Fixed a bug where the Ghost Pirate Captain action figure icon was way too big.


FC.31.20190108.4

Misc
  • Added a conversion store to the Fixer vendor that will give players who owned the old versions of the Rainbow, Null and Shadow kittens the newer versions.
  • Made some changes to the Rocker bracers to address coloring the front and back side.
  • Added random loadscreens.
  • Kigatilik is no longer festive.

Questionite
  • Added Supernatural Transformation costume transformation (+Werewolf emote) to the Questionite store.


FC.31.20190108.8

Performance
  • Increased game stability for systems with large amounts of ram.

Misc
  • Added wing animation to Supernatural costume transform.
  • Updated Cosmic rewards to drop a Cosmic Equipment Kit similar to the Equipment Kits on live. This is replacing the default cosmic rewards (stars, catalysts).



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Post edited by kaizerin on
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Comments

  • lezard21lezard21 Posts: 1,354 Arc User
    kaizerin wrote: »
    Misc
    • Stars from drops now have a stack cap of 20 (from 999).

    Why?​​
  • naciiitonaciiito Posts: 825 Arc User
    I have one question
    does the tons of stars someone may have result in a overflow of inventory since cap is decreased considerably?​​
    Just another reptile lover, known in game as @nacito
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  • The changes to stars were not needed and I will now have to either delete all my stars or literally make a whole sg bank for it.
  • beezeezebeezeeze Posts: 927 Arc User
    The changes to stars were not needed and I will now have to either delete all my stars or literally make a whole sg bank for it.

    or sell them to a vendor

  • poptartmaniac#8493 poptartmaniac Posts: 161 Arc User
    edited January 10
    I use stars on cosmics, constantly wiping from the tank messing up or cc or something (Which is fine everyone messes up) but the point is death happens a lot there. anyway been told that existing stacks still are stacked and wont explode in my inventory all of a sudden so that's nice.
  • kaizerinkaizerin Posts: 2,179 Cryptic Developer
    Like most consumable devices, we want to encourage using these items instead of just letting them stack indefinitely.​​
  • kaosarcannakaosarcanna Posts: 124 Arc User
    How much will the stars vendor for?
  • spinnytopspinnytop Posts: 15,460 Arc User
    The changes to stars were not needed and I will now have to either delete all my stars or literally make a whole sg bank for it.

    Actually no.

    Any stars you currently have stacked remain stacked on PTS, so it seems that the game will not retroactively unstack your stars.
    Also as beeze pointed out, you can just vendor them.
    Also, we all joke about how useless stars are, so why does anyone care about this change? Just vendor your stars and forget about it.​​
  • lezard21lezard21 Posts: 1,354 Arc User
    people are actually making a big deal about this

    jesus guys i was kidding

    don't get riled up over nothing

    ​​
  • andondarkmoreandondarkmore Posts: 445 Arc User
    I like my large pool of starts so I do not have to go to vender or VIP room for star refills. will the 20 limit result in Inventory filling up. Will start be bound to character or account?
  • avianosavianos Posts: 4,730 Arc User
    Vikorin now has chance to drop the Vikorin's Headdress device.
    so you are telling me all this time Vikorin didnt drop the device on live?
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    An Introvert guy who use CO to make his characters playable but farms way to much to archieve that
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  • n8mcdn8mcd Posts: 228 Arc User
    While you are tinkering with the number of stars we can pack around conveniently, could you fix it so that when you die with 5 stars (15% buff), you only lose one star, not 2 (which is currently the case, except when for whatever reason, you lose no stars at all).

    Also, could you level out the formula so each star grants 3% (as it used to be, if memory serves). Now, 4 stars gives 10%, and 5 stars 15%. I assume there is a formula responsible for both the star loss rate and the lopsided star bonuses, and it would be nice if they were WYSIWYG
  • ealford1985ealford1985 Posts: 3,113 Arc User
    Hoarding is a feature, it’s part of the game. Inventory Maintenance Online
  • guyhumualguyhumual Posts: 2,131 Arc User
    Hmm, less stacking in your inventory, guess this is just one more thing we as players have to stay on top of, Are we ever going to get a bank/inventory/vault expansion to handle all the crap you throw at us now?
  • spinnytopspinnytop Posts: 15,460 Arc User
    edited January 10
    guyhumual wrote: »
    Hmm, less stacking in your inventory, guess this is just one more thing we as players have to stay on top of, Are we ever going to get a bank/inventory/vault expansion to handle all the crap you throw at us now?

    No, but you have a vendor that can help you with this issue.
    kaizerin wrote: »
    [*] Stars from drops can now be sold to vendors.
    ​​
  • avianosavianos Posts: 4,730 Arc User
    Not mentioned in the notes, The Nightmare Invansion vendor is in PTS right now without the event being active nor having anything new in the shop

    However, debugger has this
    hY6m87E.png
    An Introvert guy who use CO to make his characters playable but farms way to much to archieve that
    Playing as EVERYTHING but Superheroes (BUT they are my Heroes) Eternal Silver since 1 February 2011
    Currently playing with 72+ Characters (7 ATs, 65 FFs) Loving all of them, ALTitis for Life
  • warcanchwarcanch Posts: 646 Arc User
    edited January 10
    But, when they introduce that STAR sidekick device that requires 100 stacks of 999 stars AFTER I've sold mine off, I'll have to throw all of my rocks at them.​​
    .

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  • chaosdrgnz43chaosdrgnz43 Posts: 1,484 Arc User
    avianos wrote: »
    Not mentioned in the notes, The Nightmare Invansion vendor is in PTS right now without the event being active nor having anything new in the shop

    However, debugger has this
    hY6m87E.png

    UGH! Enough with the cats! Creepy hunting lost its flare long ago. Anyway, it here's a minor suggestion...

    Suggestion
    Make the Full Star buff relevant.


    Because honestly, I don't see a noticeable difference between no star and full star. If a full star gave a huge buff, then peeps wouldn't mind hoarding these stars.
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  • guyhumualguyhumual Posts: 2,131 Arc User
    spinnytop wrote: »
    guyhumual wrote: »
    Hmm, less stacking in your inventory, guess this is just one more thing we as players have to stay on top of, Are we ever going to get a bank/inventory/vault expansion to handle all the crap you throw at us now?

    No, but you have a vendor that can help you with this issue.

    Right, so as I said: "one more thing as players we have to stay on top of"
    Just got to check my inventory every day before playing the game to make sure I don't have a stack of 20 stars so no new slots are filled with more garbage stars. As Ealford1985 said:
    Hoarding is a feature, it’s part of the game. Inventory Maintenance Online
  • iamdubhglassiamdubhglass Posts: 2 Arc User
    Is it really profitable making inventory management more annoying?
  • ealford1985ealford1985 Posts: 3,113 Arc User
    According to devs it’s part of the game, inventory management
  • spinnytopspinnytop Posts: 15,460 Arc User
    Is it really profitable making inventory management more annoying?

    This wasn't done for profit. Not all changes to the game are done with profit in mind. In fact, the vast majority of them aren't. In this specific case, money isn't even involved. Nobody is buying stars with zen.​​
  • aiqaaiqa Posts: 2,618 Arc User
    edited January 16
    kaizerin wrote: »
    Like most consumable devices, we want to encourage using these items instead of just letting them stack indefinitely.​​

    How are you encouraging using star drops then? I use them when ever I am missing a star and still have well over 2000 of them saved. So now a stack of stars saved from years of cosmics fights are worth 5g, yay? That is not a good encouragement to use anything at all, in any way or form.

    Exactly the fact you can have a large stack of them makes it an easy "I'll just use them when ever I can" item. With small stack sizes I'd start being more careful about when to use one. So this change will do exactly the opposite of what it claims to want to achieve.
    Post edited by aiqa on
  • spinnytopspinnytop Posts: 15,460 Arc User
    edited January 16
    aiqa wrote: »
    With small stack sizes I'd start being more careful about when to use one.

    I wouldn't but that's because stars don't matter. Even right now on characters that only have 20 or less I pop them like candy cause... well who cares? It doesn't really matter if I have 5 or 0.

    If they really want us to care about when we use our stars, they would need to buff their effect. Then I might be like "Okay, I'm not gonna use em for clearing trash, I'll save em for the boss". OR even add a temporary buff that you get when you use a star, in addition to the star thing. NOW I suddenly might care about stars depending on what that buff is.

    As is, all this change is gonna do is make me have slightly more resources. I'm not gonna actually spend more time thinking about Stars.

    kaizerin wrote: »
    Like most consumable devices, we want to encourage using these items instead of just letting them stack indefinitely.

    Did you word this poorly? Cause I mean... like Lyn points out, people use stars right now. I use them whenever I'm down even one star cause well why not. They don't stack indefinitely because I'm not using them, they stack indefinitely because I get them more than I get defeated. If you want me to use them more than I use them right now you either have to make the game harder so I get defeated more often, or give me a reason to use them when I have full stars.​​
  • aiqaaiqa Posts: 2,618 Arc User
    edited January 16
    You can spend the time walking to the vendor to sell stars better on killing 2 random level 40 mobs, that will give you far more. Either way, this isn't going to do anything positive at all. At best it's a waste of everyone's time (devs to actually make the change, everyone else's to post about it), and worst a functional downgrade.
  • spinnytopspinnytop Posts: 15,460 Arc User
    aiqa wrote: »
    You can spend the time walking to the vendor to sell stars better on killing 2 random level 40 mobs, that will give you far more.

    But I already spend time standing around in rencen near the vendor anyway. I'll just do it then u3u​​
  • aiqaaiqa Posts: 2,618 Arc User
    edited January 16
    spinnytop wrote: »
    aiqa wrote: »
    You can spend the time walking to the vendor to sell stars better on killing 2 random level 40 mobs, that will give you far more.

    But I already spend time standing around in rencen near the vendor anyway. I'll just do it then u3u​​

    Suggestion: add two random level 40 mobs in rencen.
  • pantagruel01pantagruel01 Posts: 6,396 Arc User
    The basic problem with stars as a consumable is that the rate of using stars is hard-limited by how often you die. You can choose to use stars less often than that, but there's no benefit to using them faster.

    I'd actually be tempted to suggest removing stars as a consumable totally, and make them auto-open reward boxes -- if something would drop 1 star, it instead automatically grants a star when you collect your reward, if something would drop 3 stars it instead automatically restores your stars.
  • jaazaniah1jaazaniah1 Posts: 3,237 Arc User
    After I get a lvl 40 geared I usually end up with 4 of 5 bags nearly empty. If this change takes affect I'll end up with a couple bags full of stacks of 20 stars. So, the change won't really affect my behavior at all.
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  • waybig#9760 waybig Posts: 76 Arc User
    edited January 30
    Misc
    • Stars from drops now have a stack cap of 20 (from 999).


      ​​

      Well this is not good about that, they will take more space in the inventory, the way that they are now are better.
    Post edited by waybig#9760 on
This discussion has been closed.