Tornado Slash
The advantage, "Soul Capturing Blade" doesn't refresh existing stacks of Dependency. While it makes sense for spammable appliers (Ego Blade Frenzy, Telekinetic Barrage) to not refresh existing stacks, all cooldowon-based appliers (Soul Vortex/Soul Drain, Mental Leech) refresh existing stacks because it's the only way these powers can feasibly ramp it up to the full 3. Tornado Slash/Soul Capturing Blade cannot do this currently because the stack falls off around the time the 3rd stack would be applied.
Storm Summoner (and sort of Invocation of Storm Calling)
Even though it's tagged as a ranged power, it doesn't apply a stack of Concentration when maintained halfway, or even after a full maintain. The power it was derived from (Invocation of Storm Calling) doesn't apply its Concentration stack until the very end, which is also odd, but at least the form is usable with it.
(Hopefully) Useful CO Resources: HeroCreator (character planner), Cosmic Timers/Alert Checklist, Blood Moon Map, Anniversary Cat Map, and more (eventually, anyway).
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Storm Summoner - Cannot reproduce.
Storm Summoner: I just tried it out again to make sure I wasn't spacing out with anything. This is after several back to back FULL maintains of Storm Summoner. Note that the single default concentration stack actually fell off:
And with Invocation, it doesn't apply any stacks until right around the last hit:
Storm Invocation doesn't have this issue cause its max channel time is 4 seconds, so you get the 4-tick rule counting for it if you maintain it long enough.
I think the disconnect is that Chilled Form has the more accurate rules (like the 4-tick rule) outlined in the tooltip, but the advertised 'proc when you fully charge or maintain a ranged power' in its description (and similar lines in both Conc's description and tooltip) is not actually true, nor part of CF's tooltip.
visual of what I mean-
CF Tooltip:
vs. CF Description:
and vs. Conc Tooltip:
I assume CF's description and Conc's tooltip & description are just out-of-date and erroneous in various ways. They could prob use some updating.
(and yea, it'd also be nice if 1-sec tick maintains worked w/ them better)
- Be safe and have fun, champs - for science!
And yeah, 1 second ticks should probably get some love for these powers. Maybe "...or maintain a ranged power for at least 2 seconds" which would leave 0.5 sec tick powers alone while bringing 1 sec tick powers up to the level of their 0.5 sec counterparts.
As for stacking Dependency, you could always take multiple powers that apply it if you need it stacked to 3. Maybe there's some intent there? Guess we'll see if a certain power is changed during the Telepathy pass.
My super cool CC build and how to use it.
Unfortunately, it most likely means people will just ignore Tornado Slash when considering Dependency appliers. In its current state, it's literally the worst one which is why I thought this might've been a bug.
Yeah neat, my primary point was that it works better with Power Source, which is cool. I like that.
Nah, that void tornado in darkness is the worst one since half the time it doesn't even apply the debuff.
My super cool CC build and how to use it.
My super cool CC build and how to use it.