When my character is battling villains, I see when those villain hits your character aaaaand knocks you up against a wall (or anything your hero's back is up against), the camera interface changes. That has to come to a stop. It's annoying as hell. Tell me it's a bug that is looking to be fixed? If not, then there's an added flaw in the designing of this game.
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The camera in this game works like any other mmorpg I have ever played, it is not an issue in those games and it is not an issue in this game. You seem to be fixated on fixed isometric camera angle diablo clone style action rpg gameplay and are having trouble adjusting to something that most of us have been totally accustomed to for years.
And playing by myself since Aug 2009
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