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Water body Force build help needed

bughousebughouse Posts: 105 Arc User
Got a dude made out of water, want Force powers as they fit most theme with the crushing damage and knockback. I'll end in hybrid though because I want to use PFF. I know the PFF (and whole powerset) are subpar, but would still like something that won't be sent to sidekick classes. Is there a bone to be thrown?

Comments

  • flowcytoflowcyto Posts: 12,742 Arc User
    edited May 2019
    Eh, PFF? I mean.. if you insist, here's a Force build w/ it:

    https://aesica.net/co/herocreator.htm?v=32&n=&d=14280OUTaHLK00000030003103340365003907K5037G003E03380H37053B03ER008O011L002WAL43Oy3UbT20000000000&e=

    Super Stats
    Level 6: Intelligence (Primary)
    Level 10: Dexterity (Secondary)
    Level 15: Endurance (Secondary)

    Talents
    Level 1: The Glacier (Dex: 8, Con: 10, Int: 10, End: 10)
    Level 6: Investigator (Int: 5, End: 5)
    Level 9: Negotiator (Int: 5, Rec: 5)
    Level 12: Amazing Stamina (Rec: 5, End: 5)
    Level 15: Coordinated (Dex: 5, Int: 5)
    Level 18: Accurate (Dex: 5, End: 5)
    Level 21: Impresario (Dex: 5, Rec: 5)

    Powers
    Level 1: Force Bolts
    Level 1: Force Blast (Rank 2, Rank 3)
    Level 6: Personal Force Field (Rank 2, Rank 3)
    Level 8: Concentration
    Level 11: Crushing Wave (Rank 2, Rank 3, Disruptive Force)
    Level 14: Conviction (Rank 2, Rank 3)
    Level 17: Molecular Self-Assembly
    Level 20: Force Cascade (Rank 2, Rank 3)
    Level 23: Force Geyser (Rank 2, Nailed to the Ground)
    Level 26: Force Shield (Rank 2, Force Sheathe)
    Level 29: Field Surge (Rank 2, Rank 3)
    Level 32: Masterful Dodge
    Level 35: Lock N Load (Rank 2)
    Level 38: Thundering Return
    Adv. Points: 34/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Intelligence: Preparation (2/2)
    Intelligence: Enlightened (3/3)
    Intelligence: Detect Vulnerability (3/3)
    Intelligence: Expertise (2/2)
    Avenger: Ruthless (2/2)
    Avenger: Round 'em Up (3/3)
    Avenger: Offensive Expertise (2/2)
    Avenger: Preemptive Strike (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (2/3)
    Vindicator: Mass Destruction (3/3)
    Mastery: Intelligence Mastery (1/1)

    Can use Force Blast when energy is lower, and FC when energy is high- with Geyser helping to roll MSA. AoE can be w/ Crushing Wave and/or FC. Gears mostly for Int, w/ some End and Dex.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • bughousebughouse Posts: 105 Arc User
    Thank you Flowcyto. What would you change around if PFF were removed?
  • flowcytoflowcyto Posts: 12,742 Arc User
    edited May 2019
    Maybe take Ranged role and use Unstoppable for its knock energy, and then maybe INT/Rec/Con for the SS setup (assuming you don't want to go full glass cannon). This can help you spam FC more (and for more dmg, ofc). Drawback is that you lose hybrid healing bonus and a defensive passive (even if its a weaker one), so you'd have higher dps, but also be squishier. Else, if you want to use a defensive passive still, then just switch to either R3 Invuln or R3 Regen.

    (edit: oh forgot to mention earlier, but if dropping PFF then you can also drop Field Surge)
    Post edited by flowcyto on
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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