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Revised Powersets Bug and Issues Compilation List

lezard21lezard21 Posts: 801 Arc User
edited June 2 in Gameplay Bugs
Starting a separate topic from the main one because these powers have already been revised and thus won't get revisited again for a while, yet some of the bugs and issues are worth looking into.

Post any bug or known issue from the revised Power Trees here.

Current revised Power Trees
  • Fire
  • Electricity
  • Power Armor
  • Munitions
  • Laser Sword
  • Unarmed
  • Telekinesis
  • Heavy Weapons (kinda?)
  • Bestial Supernatural
  • Infernal Supernatural(kinda?)
  • Arcane Sorcery

FIRE

Pyre Patches

Pyre patches dissapear when target dies, with the exception of Strafing Run's Pyre Patch (confirmation required if this is intentional or not)

Fire Snake

Fiery Path Adv
Fire Snake will sometimes follow other players, pets or sidekicks instead of you.

Warmth

The power is ignoring the "Assist Target on Attack" function

Thermal Reverberation

The EU procs from other people's Clinging Flames, even proccing if you are in a vehicle.

Flame Prison

Engulfing Flame adv
The debuff stacks up to 4 times instead of 3 (Unsure if this is just a visual bug or if it actually stacks an additional stack of debuff)

Fiery Form

Fiery Light debuff
Hovertext incorrectly displays as debuffing Crushing and Piercing resistance when it should display Fire Damage buff.


ELECTRICITY

Electrical Current

Bad Wiring Adv
Target being affected by Negative Ion does not guarantee a Stun

Ball Lightning

-Does not apply Negative Ions to objects
-Can't be block canceled at any point

Chain Lightning

The power is not applying Negative Ions when Energy is above 90%


POWER ARMOR

Micro Munition

Disables the use of AO/AD when used in combination with another toggle (should be the other way around, using an AO/AD temporarily disables toggles)

Dual Wrist Rocket Barrage

Does not obey PA's targetting arc for toggles


MUNITIONS

Two Gun Mojo, Assault Rifle and Sniper Rifle

None of these powers are proccing the Surprise Attack spec from the Avenger Tree, despite being single target (AoE only if adv is taken).

Showdown

The power goes into cooldown if you tap the power or interrupt the charge portion at any point.
Frag Grenade
Open Wound adv
Power does not refresh Open Wound timer if used before it expires.

RESOLVED Advantage description now informs that Open Wound does not refresh


LASER SWORD


UNARMED

Open Palm Strike

Force Collapse adv
The advantage does not refresh Devoid if the target is already affected by it, contrary to other powers that apply and refresh a debuff if the target is already affected by it

Burning Chi Fist

Righteous Fury adv
The advantage seems to be partially or not affected by defense penetration bonuses (Night Warrior and DUC, might be others too)

TELEKINESIS

Ego Leech

Does not proc Upper Hand from the Warden Spec Tree

Telekinetic Eruption

Enhanced Form adv
Does not refresh Aegis if currently affected by it

Ego Blade Annihilation

Mental Acuity adv
The advantage seems to be partially or not affected by defense penetration bonuses (Night Warrior and DUC, might be others too)

HEAVY WEAPONS

Arc of Ruin

This power is unable to hit other objects until hit by another power first

Eruption

Eruption only hits objects as single target until they are damage by some other power


BESTIAL SUPERNATURAL

Eviscerate, Bite
These powers have a 1-4 second delay when refreshing Bleeds, potentially causing Bleed stacks to fall off.


Thrash

Since the Bleed mechanic overhaul, the power heals as if only one (1) stack of Bleed were present regardless of how many stacks target has.

INFERNAL SUPERNATURAL

Infernal Blast, Bite w/Rabies Adv

These powers have a 1-4 second delay when refreshing Poison, potentially causing Poison stacks to fall off.

Debilitating Poison

The debuff is tagged as a Curse, but does not trigger the Conjuring EU from Sorcery tree. However, it does trigger Spellcaster form.


ARCANE SORCERY

Aura of Radiant Protection

On rare occasions when two different ranks, or a support and hybrid version of AoRP are present, Block does not apply it's defense resistance layer.
Post edited by lezard21 on
@lezard21
Kaiser Behemoth, Ethereal Queen, Fenrir, Galen, Fujin, Madeen

Comments

  • lezard21lezard21 Posts: 801 Arc User

    Start posting any other bug/issue with revised powersets below. Try to be factual about it, keeping opinions and wishes to the topic in Suggestion Box subforum.
    @lezard21
    Kaiser Behemoth, Ethereal Queen, Fenrir, Galen, Fujin, Madeen
  • blockwaveblockwave Posts: 324 Arc User
    Commenting so forum doesn't eat post.
    Fire unlock can trigger off other people applying flames

  • carrionbaggagecarrionbaggage Posts: 673 Community Moderator
    Electrical Current - Bad Wiring advantage: Negative Ions does not guarantee a Stun

    Dual Wrist Rocket Barrage: does not obey the targeting arc of other Power Armor toggles

    Telekinetic Eruption - Enhanced Form advantage: Aegis does not refresh if already applied
  • chaosdrgnz43chaosdrgnz43 Posts: 1,173 Arc User
    I think Flashfire still disappears when the main target dies.
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  • avianosavianos Posts: 4,294 Arc User
    edited April 20
    Fire -> Flame Prison -> Engulfing Flames ADV The Debuff stacks up to 4 times instead of 3

    Typo: Fire -> Fire Aura -> Fiery Light The hovertext of the buff icon states wrong information.
    It buffs fire damage while the hovertext states "Crushing and Piercing resistance debuff"

    Thinking about it, Fire has a lot of unsolved bugs since it got revamped, YIKES

    Infernal -> Debilitating Poison the debuff is also tagged as a Curse but it doesn't trigger the Conjuring EU from Sorcery.
    However it does trigger the Spellcaster toggle without a problem​​
    Post edited by avianos on
    An Introvert guy who use CO to make his characters playable but farms way to much to archieve that
    Playing as EVERYTHING but Superheroes (BUT they are my Heroes) Eternal Silver since 1 February 2011
    Currently playing with 69+ Characters (7 ATs, 62 FFs) Loving all of them, ALTitis for Life
  • draogndraogn Posts: 1,268 Arc User
    I don't know if it's a bug but Warmth has an annoying delay before it starts to heal.
  • lezard21lezard21 Posts: 801 Arc User
    OP updoot
    @lezard21
    Kaiser Behemoth, Ethereal Queen, Fenrir, Galen, Fujin, Madeen
  • avianosavianos Posts: 4,294 Arc User
    edited April 22
    Fire -> Fire Patches (ALL) The Fire patch will instantly dissapear when the primary target is being defeated (example: Flashfire) ignoring it's full spawn duration​​
    An Introvert guy who use CO to make his characters playable but farms way to much to archieve that
    Playing as EVERYTHING but Superheroes (BUT they are my Heroes) Eternal Silver since 1 February 2011
    Currently playing with 69+ Characters (7 ATs, 62 FFs) Loving all of them, ALTitis for Life
  • lezard21lezard21 Posts: 801 Arc User
    Updoot with Bleed refresh bug on Eviscerate/Bite (also affects Dragon's Bite, but Single Blade still not revised)
    Updoot Open Wound adv as Resolved since the advantage description now properly informs that it does not refresh.
    @lezard21
    Kaiser Behemoth, Ethereal Queen, Fenrir, Galen, Fujin, Madeen
  • aiqaaiqa Posts: 2,474 Arc User
    • Ball Lightning doesn't apply ions to objects
    • Ball Lightning can't be block canceled
    • Chain Lightning doesn't always apply ions when used at >90% energy
    • Arc of Ruin can't hit objects until they are damage by some other power
    • Eruption only hits objects as single target until they are damage by some other power
    • Sigils of Destruction says it does electric damage in the short description
  • lezard21lezard21 Posts: 801 Arc User
    Added bugs posted by @aiqa
    Changed Bleed/Poison refresh to resolved as of 05/17/18 Patch
    @lezard21
    Kaiser Behemoth, Ethereal Queen, Fenrir, Galen, Fujin, Madeen
  • lezard21lezard21 Posts: 801 Arc User
    lezard21 wrote: »
    Changed Bleed/Poison refresh to resolved as of 05/17/18 Patch

    This issue is bug. Reupdated OP to reinclude them
    @lezard21
    Kaiser Behemoth, Ethereal Queen, Fenrir, Galen, Fujin, Madeen
  • pwestolemynamepwestolemyname Posts: 840 Arc User
    lezard21 wrote: »
    Warmth
    The power is ignoring the "Assist Target on Attack" function
    ZOMG! I thought I was just going insane!
    lezard21 wrote: »
    ARCANE SORCERY
    Aura of Radiant Protection
    On rare occasions when two different ranks, or a support and hybrid version of AoRP are present, Block does not apply it's defense resistance layer.
    I would not say this is "rare". From all the screaming, it seems to be pretty common.
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  • bringmeaslabbringmeaslab Posts: 88 Arc User
    Not sure if these are bugs or not, but neither Star Barrage nor Wisp w/ Cursed apply their debuffs past 50'.
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