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Main character Build help - Guns/munition

nafeariannafearian Posts: 48 Arc User
Hello! This is my main character's build which consists mostly of guns and munitions. He's very well geared which sometimes I think gives the impression of a good build, but I was just hoping for anyone's suggestions on ways to improve it.

Previously used Chest Beam with hand cannon but switched to Shoulder Launcher after they changed it so it doesn't work simultaneously with other PA slots - really miss the quick blasts and knock back it gave. Hand Cannon + Shoulder Launcher combo is very powerful but often a pain to use due to long windup (in both PVP and soloing - PvE it's fine) and it feels clunky when activating them both. I have nothing to debuff with atm which I would like to change to take full advantage of PBR.

Any help appreciated!


Guns/PowerArmour Solo - Freeform
v2.3.2-27

Super Stats
Level 6: Ego (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)

Talents
Level 1: The Scourge (Con: 10, Ego: 10, Rec: 10, End: 8)
Level 6: Enduring (Con: 8)
Level 9: Indomintable (Ego: 8)
Level 12: Tireless (Rec: 8)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Worldly (Ego: 5, Rec: 5)
Level 21: Ascetic (Con: 5, Ego: 5)

Powers
Level 1: Gunslinger
Level 1: Holdout Shot (Stim Pack, Nailed to the Ground)
Level 6: Concentration
Level 8: Overdrive
Level 11: Targeting Computer (Rank 2, Rank 3)
Level 14: Pulse Beam Rifle (Rank 2, Rank 3)
Level 17: Energy Shield (Rank 2, Rank 3)
Level 20: Masterful Dodge
Level 23: Resurgence (Rank 2)
Level 26: Lead Tempest (Rank 2, Rank 3)
Level 29: Lock N Load (Rank 2)
Level 32: Conviction (Rank 2, Rank 3)
Level 35: Shoulder Launcher (Rank 2, Rank 3)
Level 38: Hand Cannon (Rank 2, Rank 3)
Adv. Points: 36/36

Travel Powers
Level 6: Jet Boots
Level 35: Lightning Flash

Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (2/3)
Vindicator: The Rush of Battle (1/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Ego Mastery (1/1)

Comments

  • flowcytoflowcyto Posts: 12,742 Arc User
    Seems a bit redundant to use PA w/ PBR and Muni. Some PA slots could serve as nice alpha strikes when combined, I suppose, but I'm not sure that's worth the power slots. Perhaps depends on the playstyle and content..

    Chest Beam taps can give the Burn Through debuff for PBR, though. LT is fine for easy AoE as a standalone w/ the Targeting Comp passive. You'd already have a decent enough dps kit w/ those three attacks, so I guess it'd come down to w/e else ya wanted to add.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • nafeariannafearian Posts: 48 Arc User
    thanks for reply!

    I changed back to Chest beam and took bullet hail with the wall of bullets advantage for a bit of defence - it's a lot less spikey in damage but works much better in PvP and still has decent output - thanks a lot for the advice :)
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