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metalheadbetametalheadbeta Posts: 119 Arc User
Hello again! I would like to see about getting an idea for a good claws build. Never delved into them, so I'm looking to see what ideas I can get to work with. Thanks!

P.S. I'm assuming it's going to be mainly DPS, so a DPS build is my aim.

Comments

  • flowcytoflowcyto Posts: 12,742 Arc User
    edited July 2017
    FClaws is a pretty straightforward set to work with. Main weakness is still its lack of wide AoE, though you can work around that:

    (Unnamed Build) - Freeform
    v2.2.3-24

    Super Stats
    Level 6: Strength (Primary)
    Level 10: Dexterity (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Predator (Str: 10, Con: 8, Dex: 10, Rec: 10)
    Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
    Level 9: Acrobat (Dex: 5, Con: 5)
    Level 12: Physical Conditioning (Str: 5, Con: 5)
    Level 15: Martial Focus (Str: 5, Dex: 5)
    Level 18: Quick Recovery (Con: 5, Rec: 5)
    Level 21: Impresario (Dex: 5, Rec: 5)

    Powers
    Level 1: Hawk's Talons
    Level 1: Viper's Fangs (Rank 2, Rank 3)
    Level 6: Way of the Warrior (Rank 2, Rank 3)
    Level 8: Form of the Tempest
    Level 11: Steadfast
    Level 14: Conviction (Rank 2, Rank 3)
    Level 17: Thunderbolt Lunge
    Level 20: Shuriken Storm (Rank 2, Rank 3, Strong Arm)
    Level 23: Dragon's Claws (Rank 2, Rank 3)
    Level 26: Resurgence (Rank 2)
    Level 29: Parry (Rank 2)
    Level 32: Lock N Load (Rank 2)
    Level 35: Rebirth
    Level 38:
    Adv. Points: 27/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Strength: Swole (2/3)
    Strength: Physical Peak (3/3)
    Strength: Brutality (2/2)
    Strength: Juggernaut (3/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Upper Hand (2/3)
    Warden: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Mastery: Warden Mastery (1/1)

    Last power can be w/e. Pretty safe/standard FC build here- put up Shredded w/ VF, then spam DC for Rush and good dps. Gears mostly for Dex and some Con.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • metalheadbetametalheadbeta Posts: 119 Arc User
    SO, would I be using him as a hybrid or pure DPS build then?
  • flowcytoflowcyto Posts: 12,742 Arc User
    You'll want to be in the melee dps role if you want optimal dps from it. Hybrid role loses some (melee) dps and threat reduction to improve ur bonus healing.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • pantagruel01pantagruel01 Posts: 7,091 Arc User
    There is pretty much no reason to ever use an offensive passive in hybrid role. If you need healing, better to slot a sentinel core than lose the damage increase from offensive role.
  • flowcytoflowcyto Posts: 12,742 Arc User

    There is pretty much no reason to ever use an offensive passive in hybrid role. If you need healing, better to slot a sentinel core than lose the damage increase from offensive role.

    Yea, I generally agree with that. I don't think a single one of my FF's w/ an offensive passive uses the Hybrid role.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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