what would you think if all enemies and quests were made skul level, so we could choose any quest and any zone to train whenever we wanted to? that would unclude opening vibora bay/monster island for newbies too.
the tec is already in game and I don't see why it couldn't work. the only big change they would need to make is for loot to be dependant on character's level instead of a per mission or per enemy.
I thik that alone would make leveling (not through alerts) MUCH more varied and also we could choose our own paths. if I make a vampire hero it makes much more sense to level it up in Vibora bay than in westside. same for a street level hero, or a cosmic/alien/divine kind of toon.
would you like that? yes or no? if no, why would you be against it?