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Unleashed Buildout

vonqballvonqball Posts: 923 Arc User
edited November 2016 in Builds and Roles
So, I'm a silver with a limited number of FF slots... so I decided to give an AT a try again. The Unleashed has access to wardicator, and it actually has a heal! Sadly, it is a melee build with no lunge... which seems like a little jab in the ribs to push ya towards subscribing/upgrading...

Well complaints aside, it is a fun hero to play, so I've decided to take an unleashed to 40 and get it some decent gear and.. well... everything.

Here's mah buid.. he's hovering just sub level 30 atm.. so he's got a lil ways ta go yet. Dodge seemed like a bit of a dead end for this AT, so I've mostly focused on the gear buffs to feed into the wardicator loop. Seems like I'll be getting quite a bit of value from offense and defense mods... but I may need some growth mods in there too to make up for the low Con. Not sure where exactly that sweet spot lies. His damage will likely take care of itself, survival looks to be the challenge. Well.... enough o mah rambles... here be the build........

(Unnamed Build) - Freeform

Super Stats
Level 6: Dexterity (Primary)
Level 10: Recovery (Secondary)
Level 15: Strength (Secondary)

Talents
Level 1: The Unleashed (Str: 10, Dex: 10, Int: 8, Rec: 10)
Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
Level 9: Martial Focus (Str: 5, Dex: 5)
Level 12: Impresario (Dex: 5, Rec: 5)
Level 15: Acrobat (Dex: 5, Con: 5)
Level 18: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
Level 21: Physical Conditioning (Str: 5, Con: 5)

Powers
Level 1: Rain of Steel
Level 1: Blade Tempest (Rank 2, Rank 3)
Level 6: Storm's Harvest (Break Through)
Level 8: Unstoppable (Rank 2, Rank 3)
Level 11: Force Snap
Level 14: Form of the Tempest
Level 17: Force Shield (Rank 2, Rank 3, Force Sheathe)
Level 20: Eye of the Storm (Rank 2, Rank 3)
Level 23: Bountiful Chi Resurgence (Rank 2, Rank 3)
Level 26: Field Surge (Rank 2, Rank 3)
Level 29: Dragon's Wrath (Rank 2, Tiger's Courage)
Level 32: Force Geyser
Level 35:
Level 38:
Adv. Points: 35/36

Travel Powers
Level 6: Acrobatics (Rank 2, Versatility)
Level 35:

Specializations
Dexterity: Combat Training (2/3)
Dexterity: Gear Utilization (3/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Quick Reflexes (2/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Dexterity Mastery (1/1)

Whatcha think? What gear direction should I go, and what talents and such need tweakin?

Comments

  • flowcytoflowcyto Posts: 12,742 Arc User
    edited November 2016
    Even though it didn't get revisited, Unleashed did get a boost by all the recent changes cause it can put up Shredded easily now.

    Here's how I'd prob build one now- leaning a bit more on the defensive side:

    (Unnamed Build) - The Unleashed

    Super Stats
    Level 6: Dexterity (Primary)
    Level 10: Recovery (Secondary)
    Level 15: Strength (Secondary)

    Talents
    Level 1: The Unleashed (Str: 10, Dex: 10, Int: 8, Rec: 10)
    Level 7: Impresario (Dex: 5, Rec: 5)
    Level 12: Relentless (Str: 5, Rec: 5)
    Level 15: Martial Focus (Str: 5, Dex: 5)
    Level 20: Acrobat (Dex: 5, Con: 5)
    Level 25: Quick Recovery (Con: 5, Rec: 5)
    Level 30: Physical Conditioning (Str: 5, Con: 5)

    Powers
    Level 1: Rain of Steel
    Level 1: Blade Tempest (Rank 2, Rank 3)
    Level 6: Storm's Harvest
    Level 8: Unstoppable (Rank 2, Rank 3)
    Level 11: Force Snap (Entropic Collapse)
    Level 14: Form of the Tempest
    Level 17: Eye of the Storm (Rank 2, Rank 3)
    Level 21: Force Shield (Rank 2, Rank 3, Force Sheathe)
    Level 25: Bountiful Chi Resurgence (Rank 2, Rank 3)
    Level 30: Field Surge (Rank 2, Rank 3)
    Level 35: Dragon's Wrath (Rank 2, Rank 3)
    Level 40: Force Geyser (Rank 2, Nailed to the Ground)
    Adv. Points: 34/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Dexterity: Gear Utilization (3/3)
    Dexterity: Power Swell (2/2)
    Dexterity: Deadly Aim (3/3)
    Dexterity: Expose Weakness (2/2)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Upper Hand (2/3)
    Warden: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Mastery: Dexterity Mastery (1/1)

    Unleashed is still pretty straightforward to play, regardless. But I'd prob get defense and maxHP over dodge/avoid, since it still uses Unstoppable and not WotW. This also means not getting RR on BCR cause ur dodge stinks and you lack MD as an option- instead opting for r3 of BCR. Would still gear for some Con- maybe two mod's worth depending on gear quality or ur goals. Could also get a bonus heal mod on offensive gear for BCR (+crit in a 2nd slot), cause you can skip severity gearing w/ Dex Mastery.

    Other playstyle option is making the AT more focused on spamming its combo (instead of DW) and taking Warden Mastery and 3/3 Slaughter. Both approaches can work pretty well, since the AT will have good dps potential regardless, but I think the DW option will still net more dps.
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  • pwestolemynamepwestolemyname Posts: 978 Arc User
    Also, there are at least a couple different devices that give Lunge, so look around for those. One is Rhino Helm. Don't remember the others. But playing a meleer without a lunge is so tough, so it would be worth it to pick up a device.
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  • vonqballvonqball Posts: 923 Arc User
    edited November 2016
    Thank you Flowcyto, that build looks nice and focused.

    @ Pwestolemyname thanks for the info. I've never seen a Rhino helm. I didn't know any lunge devices existed (other than armadillo roll). I will certainly one up (if I can find one).

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