Eternal Rest: This card may not be reanimated, reincarnated, or sacred flamed from the cemetery.
Thoughts on this ability: Currently pretty much every deck in arena and level II, IV, and V hydras can sacred flame a deck more more quickly than graveyard runes are able to activate. This ability would allow for runes like dirt and arctic freeze to have a use outside of select DI decks again. Unfortunately this ability alone will not, in my opinion, be very valued unless it is able to be paired with other unique abilities.
Spring of Life (Forest Attribute): When this card is in the cemetery, it heals all cards on your side of the battlefield for 20x Spring of Life level.
Poison Marshes (Swamp Attribute): When this card is in the cemetery, casts toxic clouds each turn (Toxic Clouds level is the same as poison marshes level).
Scorched Earth (Mountain Attribute): When this card is in the cemetery, casts laceration on each card on the opponent's side of the battlefield
Unforgiving Wasteland (Tundra Attribute): When this card is in the cemetery, casts Wasteland on each card of the opponent's side of the battlefield. Wasteland has a 15% chance to freeze a card and damage is 10x Wasteland level.